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Byungkuk Choi
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Cited by
Year
Spacetime expression cloning for blendshapes
Y Seol, JP Lewis, J Seo, B Choi, K Anjyo, J Noh
ACM Transactions on Graphics (TOG) 31 (2), 1-12, 2012
862012
Data-driven control of flapping flight
E Ju, J Won, J Lee, B Choi, J Noh, MG Choi
ACM Transactions on Graphics (TOG) 32 (5), 1-12, 2013
542013
Characteristic facial retargeting
J Song, B Choi, Y Seol, J Noh
Computer Animation and Virtual Worlds 22 (2‐3), 187-194, 2011
352011
SketchiMo: sketch-based motion editing for articulated characters
B Choi, R Blanco i Ribera, JP Lewis, Y Seol, S Hong, H Eom, S Jung, ...
ACM Transactions on Graphics (TOG) 35 (4), 146, 2016
312016
Cartoon animation style rendering of water
M You, J Park, B Choi, J Noh
International Symposium on Visual Computing, 67-78, 2009
162009
Data‐Driven Reconstruction of Human Locomotion Using a Single Smartphone
H Eom, B Choi, J Noh
Computer Graphics Forum 33 (7), 11-19, 2014
112014
Extended spatial keyframing for complex character animation
B Choi, M You, J Noh
Computer Animation and Virtual Worlds 19 (3‐4), 175-188, 2008
72008
Sparse Rig Parameter Optimization for Character Animation
J Song, R Blanco i Ribera, K Cho, M You, JP Lewis, B Choi, J Noh
Computer Graphics Forum 36 (2), 85-94, 2017
62017
MOTION EDIT METHOD AND APPARATUS FOR ARTICULATED OBJECT
J Noh, B Choi, RRI Blanco, S Hong, H Eom, S Jung, JP Lewis, Y Seol
US Patent App. 15/838,494, 2018
5*2018
Interactive Rigging with Intuitive Tools
S Bang, B Choi, R Blanco i Ribera, M Kim, SH Lee, J Noh
Computer Graphics Forum 34 (7), 123-132, 2015
52015
Age‐related gait motion transformation based on biomechanical observations
S Jung, S Hong, K Cho, H Eom, B Choi, J Noh
Computer Animation and Virtual Worlds 28 (3-4), e1774, 2017
42017
Synthesizing Character Animation with Smoothly Decomposed Motion Layers
H Eom, B Choi, K Cho, S Jung, S Hong, J Noh
Computer Graphics Forum 39 (1), 595-606, 2020
32020
Motion retargeting method for character animation and apparatus thererof
JY Noh, JW Song, RB Ribera, KM Cho, M Yu, BK Choi
US Patent 10,586,371, 2020
12020
FDLS: A Deep Learning Approach to Production Quality, Controllable, and Retargetable Facial Performances.
WDK Ma, M Ghifary, JP Lewis, B Choi, H Eom
The Digital Production Symposium, 1-9, 2022
2022
Motion processing method and apparatus
NOH Junyong, H Eom, B Choi, CHO Kyungmin, S Jung, H Seokpyo
US Patent App. 17/242,568, 2022
2022
Systems and methods for data bundles in computer animation
BK Choi
US Patent 11158103B1, 2021
2021
Systems and methods for building a pseudo-muscle topology of a live actor in computer animation
BK Choi
US Patent 11158104B1, 2021
2021
Method for providing age-related gait motion trasnformation based on biomechanical observations and an appratus using it
NOH Junyong, S Jung, H Seokpyo, CHO Kyungmin, H Eom, BK Choi
US Patent 11,129,551, 2021
2021
METHOD FOR PROVIDING AGE-RELATED GAIT MOTION TRASNFORMATION BASED ON BIOMECHANICAL OBSERVATIONS AND AN APPRATUS USING IT
BK Choi, H Eom, K Cho, S Hong, S Jung, J Noh
US, 2018
2018
Method for providing rigging tool and apparatus for providing rigging tool
JY Noh, SB Bang, BK Choi, RB Ribera, MK Kim, SH Lee
US Patent App. 15/203,459, 2017
2017
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Articles 1–20