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Zhou Zhang
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Recent Developments in Game-Based Virtual Reality Educational Laboratories Using the Microsoft Kinect
M Zhang, Z Zhang, Y Chang, ES Aziz, S Esche, C Chassapis
International Journal of Emerging Technologies in Learning 13 (01), 138, 2018
712018
Information modeling and communication of SF_6 circuit breaker on-line monitoring system based on IEC61850 [J]
Y Ma, J Zheng, J Mei, Z Zhang
Electric Power Automation Equipment 2, 032, 2010
22*2010
Development of Telepresence Teaching Robots With Social Capabilities
M Zhang, P Duan, Z Zhang, S Esche
Proceeding of ASME International Mechanical Engineering Conference …, 2018
202018
Integration of Physical Devices into Game-based Virtual Reality.
Z Zhang, M Zhang, S Tumkor, Y Chang, SK Esche, C Chassapis
International Journal of Online Engineering 9 (5), 2013
202013
Collaborative virtual laboratory environments with hardware in the loop
Z Zhang, M Zhang, Y Chang, ES Aziz, S Esche, C Chassapis
Cyber-Physical Laboratories in Engineering and Science, 363-402, 2018
152018
Evaluation of a video game adaptation for mechanical engineering educational laboratories
Y Chang, Aziz, E S., Z Zhang, M Zhang, SK Esche
The 46th ASEE/IEEE Frontiers in Education Conference, 2016
152016
A platform for mechanical assembly education using the Microsoft Kinect
Y Chang, ES Aziz, Z Zhang, M Zhang, S Esche, C Chassapis
ASME International Mechanical Engineering Congress and Exposition 46507 …, 2014
152014
Real-time 3D model reconstruction and interaction using Kinect for a game-based virtual laboratory
Z Zhang, M Zhang, Y Chang, ES Aziz, SK Esche, C Chassapis
ASME International Mechanical Engineering Congress and Exposition 56277 …, 2013
152013
Integration of a Real-time Remote Experiment into a Multi-player Game Laboratory Environment
S Tumkor, M Zhang, Z Zhang, Y Chang, S Esche, C Chassapis
ASME 2012 International Mechanical Engineering Congress and Exposition, 2012
152012
A Virtual Laboratory System with Biometric Authentication and Remote Proctoring Based on Facial Recognition
Z Zhang, M Zhang, Y Chang, S Esche, C Chassapis
Computers in Education Journal 7 (4), 74-84, 2016
132016
Usability evaluation of a virtual educational laboratory platform
Y Chang, ES Aziz, Z Zhang, M Zhang, SK Esche
Computers in Education Journal 7 (1), 24, 2016
132016
Real-time 3D Reconstruction for Facilitating the Development of Game-based Virtual Laboratories
Z Zhang, M Zhang, Y Chang, S Esche, C Chassapis
Computers in Education Journal 7 (1), 85-99, 2016
132016
A virtual proctor with biometric authentication for facilitating distance education
Z Zhang, ES Aziz, S Esche, C Chassapis
Online Engineering & Internet of Things 22, 110-124, 2018
102018
Universal range data acquisition for educational laboratories using Microsoft Kinect
M Zhang, Z Zhang, SK Esche, C Chassapis
Proceedings of the 2013 ASEE Annual Conference & Exposition, 2013
102013
Kinect-based Universal Range Sensor and its Application in Educational Laboratories.
M Zhang, Z Zhang, Y Chang, SK Esche, C Chassapis
International Journal of Online Engineering 11 (2), 2015
92015
Kinect-based universal range sensor for laboratory experiments
M Zhang, Z Zhang, ES Aziz, SK Esche, C Chassapis
ASME International Mechanical Engineering Congress and Exposition 56277 …, 2013
92013
An efficient method for creating virtual spaces for virtual reality
Z Zhang, M Zhang, Y Chang, SK Esche, C Chassapis
ASME International Mechanical Engineering Congress and Exposition 46507 …, 2014
72014
Real-time 3D model reconstruction using Kinect for a game-based virtual laboratory
Z Zhang, M Zhang, Y Chang, ES Aziz, SK Esche, C Chassapis
Proceedings of the ASME International Mechanical Engineering Conference …, 2013
72013
Project-based Courses for B.Tech. Program of Robotics in Mechanical Engineering Technology
Z Zhang, AS Zhang, M Zhang, SK Esche
Computers in Education Journal 11 (1), 2020
62020
A smart method for developing game-based virtual laboratories
Z Zhang, M Zhang, Y Chang, SK Esche, C Chassapis
ASME International Mechanical Engineering Congress and Exposition 57427 …, 2015
42015
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