Christian Sandor
Christian Sandor
Professor, Université Paris-Saclay / CNRS
Verified email at - Homepage
Cited by
Cited by
Design of a component-based augmented reality framework
M Bauer, B Bruegge, G Klinker, A MacWilliams, T Reicher, S Riss, ...
Proceedings IEEE and ACM International Symposium on Augmented Reality, 45-54, 2001
Augmented reality as multimedia: the case for situated vocabulary learning
MEC Santos, AW Lübke, T Taketomi, G Yamamoto, MMT Rodrigo, ...
Research and Practice in Technology Enhanced Learning 11, 1-23, 2016
Improving spatial perception for augmented reality x-ray vision
B Avery, C Sandor, BH Thomas
2009 IEEE Virtual Reality Conference, 79-82, 2009
Experimental evaluation of an augmented reality visualization for directing a car driver's attention
M Tonnis, C Sandor, G Klinker, C Lange, H Bubb
Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality …, 2005
Augmented reality versus virtual reality for 3d object manipulation
M Krichenbauer, G Yamamoto, T Taketom, C Sandor, H Kato
IEEE transactions on visualization and computer graphics 24 (2), 1038-1048, 2017
An augmented reality x-ray system based on visual saliency
C Sandor, A Cunningham, A Dey, VV Mattila
2010 IEEE international symposium on mixed and augmented reality, 27-36, 2010
Kinect for interactive AR anatomy learning
M Meng, P Fallavollita, T Blum, U Eck, C Sandor, S Weidert, J Waschke, ...
2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2013
Visualization techniques for augmented reality
D Kalkofen, C Sandor, S White, D Schmalstieg
Handbook of augmented reality, 65-98, 2011
PAARTI: Development of an Intelligent Welding Gun for BMW
C Sandor, G Klinker
Pia, 2003
Herding sheep: live system for distributed augmented reality
A MacWilliams, C Sandor, M Wagner, M Bauer, G Klinker, B Brügge
The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003
SlidAR: A 3D positioning method for SLAM-based handheld augmented reality
J Polvi, T Taketomi, G Yamamoto, A Dey, C Sandor, H Kato
Computers & Graphics 55, 33-43, 2016
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
C Sandor, G Klinker
Personal and Ubiquitous Computing 9, 169-185, 2005
Lessons learned in designing ubiquitous augmented reality user interfaces
C Sandor, G Klinker
Emerging technologies of augmented reality: interfaces and design, 218-235, 2007
A usability scale for handheld augmented reality
MEC Santos, T Taketomi, C Sandor, J Polvi, G Yamamoto, H Kato
Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014
Tablet versus phone: Depth perception in handheld augmented reality
A Dey, G Jarvis, C Sandor, G Reitmayr
2012 IEEE international symposium on mixed and augmented reality (ISMAR …, 2012
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
A Dey, A Cunningham, C Sandor
Proceedings of the 17th ACM symposium on virtual reality software and …, 2010
Toward standard usability questionnaires for handheld augmented reality
MEC Santos, J Polvi, T Taketomi, G Yamamoto, C Sandor, H Kato
IEEE computer graphics and applications 35 (5), 66-75, 2015
Over my hand: Using a personalized hand in vr to improve object size estimation, body ownership, and presence
S Jung, G Bruder, PJ Wisniewski, C Sandor, CE Hughes
Proceedings of the 2018 ACM Symposium on Spatial User Interaction, 60-68, 2018
Pursuit of “X-ray vision” for augmented reality
MA Livingston, A Dey, C Sandor, BH Thomas
Human Factors in Augmented Reality Environments, 67-107, 2013
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality
C Sandor, A Dey, A Cunningham, S Barbier, U Eck, D Urquhart, ...
2010 IEEE Virtual Reality Conference (VR), 47-50, 2010
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