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Paul Boustead
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Managing latency and fairness in networked games
J Brun, F Safaei, P Boustead
Communications of the ACM 49 (11), 46-51, 2006
792006
DICE: Internet delivery of immersive voice communication for crowded virtual spaces
P Boustead, F Safaei, M Dowlatshahi
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 35-41, 2005
632005
A comparison of topology control algorithms for ad-hoc networks
G Srivastava, P Boustead, JF Chicharo
Australian Telecommunications, Networks and Applications Conference (ATNAC), 2003
572003
Latency-driven distribution: infrastructure needs of participatory entertainment applications
F Safaei, P Boustead, CD Nguyen, J Brun, M Dowlatshahi
IEEE Communications Magazine 43 (5), 106-112, 2005
552005
Optimal assignment of distributed servers to virtual partitionsfor the provision of immersive voice communicationin massively multiplayer games
CD Nguyen, F Safaei, P Boustead
Computer Communications 29 (9), 1260-1270, 2006
532006
Reliable optimised flooding in ad hoc networks
J Lipman, P Boustead, J Chicharo
Proceedings of the IEEE 6th Circuits and Systems Symposium on Emerging …, 2004
522004
Apparatuses and methods for use in creating an audio scene
P Boustead, F Safaei
US Patent 8,403,751, 2013
462013
Immersive audio communication
PA Boustead, F Safaei
US Patent 10,155,164, 2018
432018
Comparison of delivery architectures for immersive audio in crowded networked games
P Boustead, F Safaei
Proceedings of the 14th international workshop on Network and operating …, 2004
392004
Latency and scalability: a survey of issues and techniques for supporting networked games
X Jiang, F Safaei, P Boustead
2005 13th IEEE International Conference on Networks Jointly held with the …, 2005
382005
Provisioning overlay distribution networks
TV Nguyen, F Safaei, P Boustead, CT Chou
Computer Networks 49 (1), 103-118, 2005
332005
Apparatuses and methods for use in creating an audio scene for an avatar by utilizing weighted and unweighted audio streams attributed to plural objects
PA Boustead, F Safaei, M Dowlatshahi
US Patent 9,319,820, 2016
292016
Resource aware information dissemination in ad hoc networks
J Lipman, P Boustead, JF Chicharo, J Judge
262003
A hybrid optical network architecture consisting of optical cross connects and optical burst switches
CT Chou, F Safaei, P Boustead, I Ouveysi
Proceedings. 12th International Conference on Computer Communications and …, 2003
242003
Server topology considerations in online games
J Brun, F Safaei, P Boustead
Proceedings of 5th ACM SIGCOMM workshop on Network and system support for …, 2006
232006
Neighbor aware adaptive power flooding (NAAP) in mobile ad hoc networks
J Lipman, P Boustead, J Judge
International Journal of Foundations of Computer Science 14 (02), 237-252, 2003
202003
A distributed server architecture for providing immersive audio communication to massively multiplayer online games
CD Nguyen, F Safaei, P Boustead
Proceedings. 2004 12th IEEE International Conference on Networks (ICON 2004 …, 2004
192004
Using local lag and timewarp to improve performance for real life multi-player online games
D Liang, P Boustead
Proceedings of 5th ACM SIGCOMM workshop on Network and system support for …, 2006
172006
Performance evaluation of a proxy system for providing immersive audio communication to massively multi-player games
CD Nguyen, F Safaei, P Boustead
IEEE Global Telecommunications Conference Workshops, 2004. GlobeCom …, 2004
172004
An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games
X Jiang, F Safaei, P Boustead
Computer Communications 30 (16), 3075-3084, 2007
162007
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