Dragon tale-a serious game for learning japanese kanji DA Plecher, C Eichhorn, J Kindl, S Kreisig, M Wintergerst, G Klinker Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 24 | 2018 |
Hieroquest-a serious game for learning egyptian hieroglyphs DA Plecher, F Herber, C Eichhorn, A Pongratz, G Tanson, G Klinker Journal on Computing and Cultural Heritage (JOCCH) 13 (4), 1-20, 2020 | 18 | 2020 |
Oppidum-a serious-ar-game about celtic life and history DA Plecher, C Eichhorn, A Köhler, G Klinker International Conference on Games and Learning Alliance, 550-559, 2019 | 16 | 2019 |
Innovative game concepts for Alzheimer patients C Eichhorn, DA Plecher, G Klinker, M Lurz, N Leipold, M Böhm, H Krcmar, ... International Conference on Human Aspects of IT for the Aged Population, 526-545, 2018 | 16 | 2018 |
Interactive drinking gadget for the elderly and Alzheimer patients DA Plecher, C Eichhorn, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ... International Conference on Human-Computer Interaction, 444-463, 2019 | 9 | 2019 |
Catching the drone-a tangible augmented reality game in superhuman sports C Eichhorn, A Jadid, DA Plecher, S Weber, G Klinker, Y Itoh 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020 | 8 | 2020 |
THe innovative reminder in senior-focused technology (THIRST)—evaluation of serious games and gadgets for Alzheimer patients C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ... International Conference on Human-Computer Interaction, 135-154, 2019 | 8 | 2019 |
Combining motivating strategies with design concepts for mobile apps to increase usability for the elderly and Alzheimer patients C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ... International Conference on Human-Computer Interaction, 47-66, 2020 | 6 | 2020 |
Physical objects in ar games–offering a tangible experience C Eichhorn, DA Plecher, M Inami, G Klinker 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1801-1806, 2019 | 6 | 2019 |
ARsinoë-Learning Egyptian Hieroglyphs with Augmented Reality and Machine Learning DA Plecher, C Eichhorn, KM Seyam, G Klinker 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020 | 4 | 2020 |
Envslam: Combining slam systems and neural networks to improve the environment fusion in ar applications G Marchesi, C Eichhorn, DA Plecher, Y Itoh, G Klinker ISPRS International Journal of Geo-Information 10 (11), 772, 2021 | 3 | 2021 |
Ludus Magnus-A Serious Game for Learning the Latin Language DA Plecher, C Eichhorn, M Naser, G Klinker International Conference on Human-Computer Interaction, 51-61, 2021 | 3 | 2021 |
Frameworks enabling Ubiquitous Mixed Reality Applications across Dynamically Adaptable Device Configurations S Weber, L Rudolph, C Eichhorn, D Dyrda, DA Plecher, G Klinker Frontiers in Virtual Reality, 36, 2022 | 2 | 2022 |
Tangible Chess for Dementia Patients–Playing with Conductive 3D Printed Figures on a Touchscreen C Eichhorn, DA Plecher, O Golovnya, D Volkert, A Hiyama, G Klinker International Conference on Human-Computer Interaction, 38-57, 2021 | 2 | 2021 |
Cloud-Based Cross-Platform Collaborative AR in Flutter L Carius, C Eichhorn, DA Plecher, G Klinker 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022 | 1 | 2022 |
GuessingCarbs-A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components C Eichhorn, DA Plecher, A Trilk, A Hiyama, G Klinker International Conference on Human-Computer Interaction, 407-415, 2022 | 1 | 2022 |
Inspiring healthy Food Choices in a Virtual Reality Supermarket by adding a tangible Dimension in the Form of an Augmented Virtuality Smartphone C Eichhorn, M Lurz, DA Plecher, S Weber, M Wintergerst, B Kaiser, ... 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021 | 1 | 2021 |
On the trail of Jack the Ripper-a serious AR game about a cold case D Plecher, A Müller, C Eichhorn, G Klinker GI VR/AR Workshop, 2021 | 1 | 2021 |
Ship Detection and Visual Augmentation during Helicopter Ship Deck Operations T Mehling, C Eichhorn, Y Liu, G Klinker, M Hajek AIAA AVIATION 2021 FORUM, 2994, 2021 | 1 | 2021 |
ROAR-Role of Augmented Reality in Serious Games and Superhuman Sports D Plecher, C Eichhorn, G Klinker | | 2022 |