Jan P Springer
Cited by
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Ray casting of trimmed NURBS surfaces on the GPU
HF Pabst, JP Springer, A Schollmeyer, R Lenhardt, C Lessig, B Froehlich
2006 IEEE Symposium on Interactive Ray Tracing, 151-160, 2006
Combining wave field synthesis and multi-viewer stereo displays
JP Springer, C Sladeczek, M Scheffler, J Hochstrate, F Melchior, ...
IEEE Virtual Reality Conference (VR 2006), 237-240, 2006
Experiences with multi-viewer stereo displays based on lc-shutters and polarization
R Blach, M Bues, J Hochstrate, J Springer, B Fröhlich
Proceedings of IEEE VR Workshop: Emerging Display Technologies, 2005
Multi-frame rate rendering and display
JP Springer, S Beck, F Weiszig, D Reiners, B Froehlich
Virtual Reality Conference, 2007. VR'07. IEEE, 195-202, 2007
On scripting in distributed virtual environments
JP Springer, H Tramberend, B Fröhlich
In Proceedings of the 4th Immersive Projection Technology Workshop, 2000
An affordable surround-screen virtual reality display
C Cruz-Neira, D Reiners, JP Springer
Journal of the Society for Information Display 18 (10), 836, 2010
Beyond desktop point and click: Immersive walkthrough of aerospace structures
D Courter, JP Springer, C Neumann, C Cruz-Neira, D Reiners
Aerospace Conference, 2010 IEEE, 1-8, 2010
Advanced multi-frame rate rendering techniques
JP Springer, C Lux, D Reiners, B Froehlich
Virtual Reality Conference, 2008. VR'08. IEEE, 177-184, 2008
Object-capability security in virtual environments
M Scheffler, JP Springer, B Froehlich
2008 IEEE Virtual Reality Conference, 51-58, 2008
An integrated immersive simulator for the dismounted soldier
C Cruz-Neira, D Reiners, JP Springer, C Neumann, CNS Odom, ...
The Interservice/Industry Training, Simulation & Education Conference (I/ITSEC), 2011
HECTOR-scripting-based VR system design.
G Wetzstein, M Göllner, S Beck, F Weiszig, S Derkau, JP Springer, ...
SIGGRAPH Posters, 143, 2007
Simplifying Collaboration in Co-Located Virtual Environments Using the Active-Passive Approach
JG Estrada, JP Springer, H Wright
2015 IEEE Second VR International Workshop on Collaborative Virtual …, 2015
An integrated pipeline to create and experience compelling scenarios in virtual reality
JP Springer, C Neumann, D Reiners, C Cruz-Neira
Society of Photo-Optical Instrumentation Engineers (SPIE) Conference Series …, 2011
From Single-Frame Rate to Multi-Frame Rate Systems
JP Springer, B Froehlich
IEEE VR 2008 Workshop: Software Engineering and Architectures for Realtime …, 2008
Multi-Frame Rate Rendering for Standalone Graphics Systems
JP Springer, S Beck, F Weiszig, B Fröhlich
Proceedings 4. Workshop „Virtuelle und Erweiterte Realität “der GI …, 2007
Automatic Visualization and Control of Arbitrary Numerical Simulations
JP Springer, H Wright
ECCOMAS Congress 2016 1, 1392-1408, 2016
Reducing geometry-processing overhead for novel viewpoint creation
F Inácio, JP Springer
ACM SIGGRAPH 2015 Posters, 1-1, 2015
Create and Experience Compelling Scenarios in Virtual Reality: A Hardware and Software System Architecture
JP Springer, C Neumann, D Reiners, C Cruz-Neira
Advances in Computers and Information in Engineering Research, 2014
Multi-Frame Rate Rendering
JP Springer
Bauhaus University, Weimar, 2008
Improving Interaction Performance for Ray Tracing.
D Kurz, C Lux, JP Springer, B Fröhlich
Eurographics (Short Papers), 99-102, 2008
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