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Ekta Shokeen
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ARMath: augmenting everyday life with math learning
S Kang, E Shokeen, VL Byrne, L Norooz, E Bonsignore, ...
Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020
542020
Investigating best practices for remote summative usability testing with people with mild to moderate dementia
R Wood, E Dixon, S Elsayed-Ali, E Shokeen, A Lazar, J Lazar
ACM Transactions on Accessible Computing (TACCESS) 14 (3), 1-26, 2021
122021
Playing aloud: leveraging game commentary culture for playtesting
A Pellicone, D Weintrop, DJ Ketelhut, E Shokeen, M Cukier, JD Plane, ...
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2022
42022
Unpacking mathematical play within makerspaces using embodied cognition
E Shokeen, N Katirci, J Bih Fofang, A Simpson, C Williams-Pierce
Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020
42020
Representational fluency of angle during an educational robotics task
A Simpson, N Katirci, E Shokeen, JSBE Fofang, C Williams-Pierce
Proceedings of the 15th International Conference of the Learning Sciences …, 2021
32021
Designing failure and feedback within puzzles
E Shokeen, A Pellicone, D Weintrop, D Jass Ketelhut, C Williams-Pierce, ...
Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020
32020
Defining perplexity and reflective thinking in a game-based learning environment
E Shokeen, D Weintrop, AJ Pellicone, PF Moon, D Ketelhut, M Cukier, ...
Information and Learning Sciences 124 (3/4), 110-127, 2023
22023
Children learning to sketch: sketching to learn
E Shokeen, N Katirci, C Williams-Pierce, E Bonsignore
Information and Learning Sciences 123 (7/8), 482-499, 2022
22022
Revealing Mathematical Activity in Non-Formal Learning Spaces.
C Williams-Pierce, N Katirci, A Simpson, E Shokeen, J Bih
North American Chapter of the International Group for the Psychology of …, 2021
22021
An iterative design cycle: using productive and unproductive frustration to guide re-design
E Shokeen, A Pellicone, D Weintrop, DJ Ketelhut, CW Pierce, J Plane, ...
Proceedings of the 15th International Conference of the Learning Sciences …, 2021
12021
Children's approaches to solving puzzles in videogames
E Shokeen, AJ Pellicone, D Weintrop, DJ Ketelhut, M Cukier, JD Plane, ...
International Journal of Child-Computer Interaction, 100635, 2024
2024
Understanding Learning and Sketching Experiences of Children Involved in Stem Design
E Shokeen
University of Maryland, College Park, 2023
2023
Collaborative Sketching in Virtual STEM Design Activities
E Shokeen, N Katirci, C Williams-Pierce, E Bonsignore
Proceedings of the 16th International Conference on Computer-Supported …, 2023
2023
Youth Embodied Communication and Collaboration in Making
E Shokeen, A Simpson, N Katirci, C Williams-Pierce
Proceedings of the 16th International Conference on Computer-Supported …, 2023
2023
Exploring Future Personalization Opportunities in Technologies used by Older Adults with Mild to Moderate Dementia
R Wood, E Dixon, SE Elsayed-Ali S
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
2023
Designing a Game to Promote Equity in Cybersecurity
A Pellicone, DJ Ketelhut, E Shokeen, D Weintrop, M Cukier, JD Plane
ECGBL 2022 16th European Conference on Game-Based Learning, 2022
2022
The Nature (s) of Embodied Mathematical Failure
A Simpson, C Williams-Pierce, E Shokeen, N Katirci, H Soto, J Baker, ...
Proceedings of the 16th International Conference of the Learning Sciences …, 2022
2022
“The Game was Designed to Learn to Think”–Player Perceptions of Learning in an Educational Game
E Shokeen, AJ Pellicone, D Weintrop, PF Moon, M Cukier, DJ Ketelhut, ...
Proceedings of the 16th International Conference of the Learning Sciences …, 2022
2022
International Journal of Child-Computer Interaction
E Shokeen, AJ Pellicone, D Weintrop, DJ Ketelhut, M Cukier, JD Plane, ...
Playing Aloud: Leveraging Game Commentary
A Pellicone, D Weintrop, DJ Ketelhut, E Shokeen, M Cukier, JD Plane
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Articles 1–20